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id, title, description, startingRoom, startingInventory, endingPriority, transcriptCap
id title description startingRoom startingInventory endingPriority transcriptCap
halfstreet Halfstreet A gothic mystery. outside-gate
letter
matches
broken-cigarette
mercy
true
replacement
bad
wrong
200

opening-art


| | | | __ | |/ | / || | _ __ ___ | | | || |/ ` | | | _ | | '/ _ / _ \ __| | _ | (| | | | ) | || | | __/ _/ | || ||_,||| |/ _|| _|_|_|

help

You arrive at the address, but you do not remember what has happened. The road behind you is gone...

This is a text adventure. Type short commands to act in the house.

Common commands: look describe the room again n, s, e, w, u, d move by direction take lamp pick something up examine letter inspect something nearby or held read letter read a readable object inventory see what you carry light lamp with matches use one thing with another wait let the room continue undo step back once restart begin again theme change the terminal colors

Most commands are verb first, then the thing: examine gate, take lamp, use key on door.

ended

The story has ended. Type restart or undo.