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halfstreet/src/world/game.md
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2026-05-13 17:59:13 -05:00
---
id: halfstreet
title: Halfstreet
description: A gothic mystery.
startingRoom: "[[outside-gate]]"
startingInventory:
- "[[letter]]"
- "[[matches]]"
- "[[broken-cigarette]]"
endingPriority:
- mercy
- "true"
- replacement
- bad
- wrong
transcriptCap: 200
---
## opening-art
_ _ _ __ ____ _ _
| | | | __ _| |/ _| / ___|| |_ _ __ ___ ___| |_
| |_| |/ _` | | |_ \___ \| __| '__/ _ \/ _ \ __|
| _ | (_| | | _| ___) | |_| | | __/ __/ |_
|_| |_|\__,_|_|_| |____/ \__|_| \___|\___|\__|
## help
You arrive at the address, but you do not remember what has happened. The road behind you is gone...
This is a text adventure. Type short commands to act in the house.
Common commands:
look describe the room again
n, s, e, w, u, d move by direction
take lamp pick something up
examine letter inspect something nearby or held
read letter read a readable object
inventory see what you carry
light lamp with matches use one thing with another
wait let the room continue
undo step back once
restart begin again
theme change the terminal colors
Most commands are verb first, then the thing: examine gate, take lamp, use key on door.
## ended
The story has ended. Type `restart` or `undo`.