48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
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---
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id: halfstreet
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title: Halfstreet
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description: A gothic mystery.
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startingRoom: "[[outside-gate]]"
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startingInventory:
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- "[[letter]]"
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- "[[matches]]"
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- "[[broken-cigarette]]"
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endingPriority:
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- mercy
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- "true"
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- replacement
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- bad
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- wrong
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transcriptCap: 200
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---
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## opening-art
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_ _ _ __ ____ _ _
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| | | | __ _| |/ _| / ___|| |_ _ __ ___ ___| |_
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| |_| |/ _` | | |_ \___ \| __| '__/ _ \/ _ \ __|
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| _ | (_| | | _| ___) | |_| | | __/ __/ |_
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|_| |_|\__,_|_|_| |____/ \__|_| \___|\___|\__|
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## help
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You arrive at the address, but you do not remember what has happened. The road behind you is gone...
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This is a text adventure. Type short commands to act in the house.
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Common commands:
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look describe the room again
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n, s, e, w, u, d move by direction
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take lamp pick something up
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examine letter inspect something nearby or held
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read letter read a readable object
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inventory see what you carry
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light lamp with matches use one thing with another
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wait let the room continue
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undo step back once
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restart begin again
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theme change the terminal colors
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Most commands are verb first, then the thing: examine gate, take lamp, use key on door.
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## ended
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The story has ended. Type `restart` or `undo`.
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