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halfstreet/src/world/templates/room.md
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id, title, exitN, exitS, exitE, exitW, exitU, exitD, items, encounter, safe
id title exitN exitS exitE exitW exitU exitD items encounter safe
sample-room [ Sample Room ] null null null null null null
null false

first-visit

Describe what the player notices the first time they enter.

revisit

Describe the room after it has already been seen.

examined

Describe closer inspection of the room.