--- id: chamber title: "[ Antechamber ]" exitN: null exitS: null exitE: "[[vault]]" exitERequires: familyResemblanceSeen exitELockedText: "The vault door has no handle on this side. The scratched portraits behind you seem to know why." exitW: "[[burial-gallery]]" exitU: null exitD: null items: [] encounter: null safe: true --- ## first-visit The antechamber is bare except for the vault door. No name is carved above it. No warning. Only a smooth place in the stone where a hand has rested often. ## revisit The antechamber waits before the vault. ## examined The vault door is stone faced with iron. Its lock has been filled with wax, then scratched clean by fingernails. The air smells faintly of extinguished lamps.