--- id: rat startsIn: "[[cellar-stair]]" initialPhase: lurking onResolved: setFlags: ratGone: true defaultWrongVerbNarration: wrong-verb phases: lurking: description: lurking transitions: - verb: attack target: rat chipLabel: ATTACK RAT chipCommand: attack rat narration: attack-rat-resolved to: resolved - verb: wait chipLabel: WAIT narration: wait-stays to: lurking --- ## lurking A heavy rat watches you from the third step. Its eyes catch the light. ## attack-rat-resolved You stamp. The rat squeals and is gone into the dark. ## wait-stays The rat does not move. Neither do you. ## wrong-verb The rat watches.