feat(mystery): mobile chip computation and rendering

Pure computeChips function (TDD, 4 tests) generates context-aware direction/item/encounter/meta chips from game state; chip-render.ts wires chips to DOM; terminal.ts calls refreshChips on init, each Enter dispatch, restart, and undo.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-09 00:18:25 -05:00
parent 3c0c386bbe
commit 9e49f1f519
4 changed files with 139 additions and 0 deletions
+13
View File
@@ -4,6 +4,8 @@ import { dispatch, initialStateFor } from '../engine/dispatcher'
import { saveState, loadState, clearSave } from '../engine/save'
import { world } from '../world'
import type { GameState, TranscriptLine } from '../engine/types'
import { computeChips } from './chips'
import { renderChips } from './chip-render'
const transcriptEl = document.querySelector<HTMLDivElement>('[data-mystery-transcript]')
const inputEl = document.querySelector<HTMLInputElement>('[data-mystery-input]')
@@ -23,6 +25,13 @@ if (!transcriptEl || !inputEl) {
state = initialStateFor(world)
}
function refreshChips(): void {
renderChips(computeChips(state, world), (command) => {
inputEl!.value = command
inputEl!.dispatchEvent(new KeyboardEvent('keydown', { key: 'Enter' }))
})
}
const buildParserContext = (s: GameState): ParserContext => {
const room = world.rooms[s.location]
const visibleNouns: { id: string; aliases: string[] }[] = []
@@ -65,6 +74,7 @@ if (!transcriptEl || !inputEl) {
}
renderAll(state.transcript)
refreshChips()
inputEl.focus()
inputEl.addEventListener('keydown', (e) => {
@@ -88,6 +98,7 @@ if (!transcriptEl || !inputEl) {
transcriptEl.innerHTML = ''
renderAll(state.transcript)
saveState(state)
refreshChips()
return
}
if (trimmed === 'undo') {
@@ -96,6 +107,7 @@ if (!transcriptEl || !inputEl) {
lastState = null
appendLines([{ kind: 'system', text: '(undone)' }])
saveState(state)
refreshChips()
} else {
appendLines([{ kind: 'system', text: 'There is no further back.' }])
}
@@ -120,6 +132,7 @@ if (!transcriptEl || !inputEl) {
if (raw.trim().toLowerCase() === 'theme') {
document.dispatchEvent(new CustomEvent('halfstreet-toggle-theme'))
}
refreshChips()
} catch (err) {
console.error('[halfstreet] dispatch error', err)
appendLines([{ kind: 'system', text: '[ The terminal hums and resets. ]' }])