feat(mystery): add altered rooms and drunk sequence
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@@ -1,6 +1,15 @@
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---
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id: wrong
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whenFlags:
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_never: true
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disturbedVault: true
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---
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You disturb what should have remained untouched.
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The house rearranges itself around your leaving.
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Corridors repeat.
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Doors return you to themselves.
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The hallway grows longer.
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