feat(mystery): add altered rooms and drunk sequence

This commit is contained in:
2026-05-12 20:22:20 -05:00
parent 0755213d6a
commit 52fb869976
42 changed files with 881 additions and 19 deletions
+8 -1
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@@ -1,6 +1,13 @@
---
id: bad
whenFlags:
_never: true
tookPhotograph: true
---
You take the photograph.
The child in it is you.
Behind you, on the stairs, someone has come up to meet you.
You do not go down again.
+17
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@@ -0,0 +1,17 @@
---
id: mercy
whenFlags:
nameSpoken: true
woofReturned: true
basiliskSpared: true
burialRingPlaced: true
familyResemblanceSeen: true
---
You remain in the vault until the lamp goes out.
The house is quiet.
Somewhere above, floorboards settle one final time.
By morning, Halfstreet contains one fewer restless thing.
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@@ -0,0 +1,15 @@
---
id: replacement
whenFlags:
houseAcceptedYou: true
rainRoomEntered: true
hallwayShifted: true
---
You open the front door.
Someone is standing at the gate outside.
They look tired. Rain-darkened. Lost.
After a moment, you understand they have arrived for you.
+13 -2
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@@ -1,7 +1,18 @@
---
id: true
whenFlags:
ratGone: true
nameSpoken: true
basiliskSpared: true
burialRingPlaced: true
familyResemblanceSeen: true
---
You stand at the top of the stair. The thing below has settled. The door behind you opens, and outside, finally, is morning.
You stand in the vault. What is buried at Halfstreet is buried because it was loved, and grieved, and finally let go.
You set the lamp beside it.
You speak the name aloud.
The house settles around you like a long exhalation.
Outside, the road exists again.
+10 -1
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@@ -1,6 +1,15 @@
---
id: wrong
whenFlags:
_never: true
disturbedVault: true
---
You disturb what should have remained untouched.
The house rearranges itself around your leaving.
Corridors repeat.
Doors return you to themselves.
The hallway grows longer.