feat(mystery): add altered rooms and drunk sequence
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---
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id: rainwater-basin
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startsIn: "[[rain-room]]"
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initialPhase: reflecting
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---
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## reflecting
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The basin shows no ceiling. It shows a hallway instead, and in that hallway a lamp going out.
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## look-resolved
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You look into the rainwater.
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Rooms gather there one beneath another: nursery, chapel, vault, gate. For a moment they fit together correctly. Then your reflection enters them from the wrong side, and every door in the image opens inward.
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When you look up, the room has learned you.
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## wrong-verb
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Rain touches your hands, though you are not beneath it.
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## failed
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The rain rises without filling the basin. You step back into the wrong hallway before it reaches your mouth.
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