feat(mystery): add opening and main-floor content
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---
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id: music-room
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title: "[ Music Room ]"
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exitN: "[[servants-passage]]"
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exitS: null
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exitE: null
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exitW: null
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exitU: "[[hallway]]"
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exitD: null
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items:
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- "[[music-box-key]]"
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encounter: "[[piano-echo]]"
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safe: true
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---
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## first-visit
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A piano stands open with one key held silently down. The strings inside are furred with dust.
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Something answers from elsewhere in the house, too soft to be music. A servants' passage opens north. The hallway is above.
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## revisit
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The music room waits on the same note.
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## examined
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The depressed piano key does not rise when touched. A tiny key rests on the music stand where sheet music should be.
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