feat(ui): add confirmations and terminal motion
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@@ -51,6 +51,7 @@ describe('playthrough — sample world', () => {
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'take lamp',
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'e', // hallway → cellar-stair (triggers rat encounter)
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'attack rat',
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'yes',
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])
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expect(state.flags['ratGone']).toBe(true)
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expect(state.location).toBe('cellar-stair')
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