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halfstreet/src/world/rooms/drunk-landing.md
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---
id: drunk-landing
title: "[ Landing ]"
exitN: "[[drunk-cellar]]"
exitS: "[[drunk-hall]]"
exitE: "[[drunk-kitchen]]"
exitW: "[[drunk-stairs]]"
exitU: "[[drunk-door-loop]]"
exitD: "[[drunk-hall]]"
items: []
encounter: "[[creaking-floorboard]]"
---
## first-visit
The landing hangs in the dark without a staircase touching it.
A floorboard complains under your weight, then answers from several feet away.
## revisit
The landing waits for the sound of your next step.
## examined
There is a narrow seam between two boards. Cold air moves through it in small spoken breaths.