---
id: chamber
title: "[ Antechamber ]"
exitN: null
exitS: null
exitE: "[[vault]]"
exitERequires: familyResemblanceSeen
exitELockedText: "The vault door has no handle on this side. The scratched portraits behind you seem to know why."
exitW: "[[burial-gallery]]"
exitU: null
exitD: null
items: []
encounter: null
safe: true
---

## first-visit
The antechamber is bare except for the vault door. No name is carved above it. No warning. Only a smooth place in the stone where a hand has rested often.

## revisit
The antechamber waits before the vault.

## examined
The vault door is stone faced with iron. Its lock has been filled with wax, then scratched clean by fingernails. The air smells faintly of extinguished lamps.
