---
id: stair-up
title: "[ Upper Stair ]"
exitN: null
exitS: null
exitE: null
exitW: null
exitU: "[[bedroom]]"
exitD: "[[parlor]]"
items: []
encounter: "[[stair-sleeper]]"
---

## first-visit
The stair rises from the parlor and turns before it should. The banister is polished by hands that knew the way in the dark.

Halfway up, someone sits with their back to you.

## revisit
The upper stair waits in its narrow turn.

## examined
The runner is worn thin along the center. Dust gathers at either side, untouched. The figure on the stair is still enough to be furniture, until the house settles and their head settles with it.
