---
id: drunk-door-loop
title: "[ Door ]"
exitN: "[[drunk-hall]]"
exitS: "[[drunk-kitchen]]"
exitE: "[[drunk-stairs]]"
exitW: "[[drunk-landing]]"
exitU: null
exitD: null
items: []
encounter: null
---

## first-visit
A door stands alone in a room too narrow to contain it.

It is open. It is closed. Both facts are true enough to make your stomach turn.

## revisit
The door returns you to itself by another route.

## examined
The hinges are on both sides. The keyhole shows a dim hall, then the back of your own head, then nothing.
